Dice rolling for nerds
Rolling dice is part of any nerds life. Whether it's just for a game of Yahtzee, a simple board game or maybe a full-fledged D&D campaign. Rolling dice will be part of your life.
A bit of background
Even if you don't play board games or games that use dice, you may be surprised to know that RPGs like Pokémon or Final Fantasy still use the mechanic of rolling dice. You may have seen a screen like this before:
That happens with a given chance. That chance is based on the same principle as rolling a die.
Dice come in a huge number of variations. The most common die is the D6. Where D stands for Die and 6 for the number of eyes. Therefore, it is a die that goes from 1 to 6.
In role playing games, you are likely to find one of these laying around:
A D20 is a die with 20 eyes, ranging from 1 to 20.
An article on nerdist explains why a D120 is the highest fair number die. However, normally they do not exceed the D100.
When rolling dice in a game like D&D, you can find yourself in scenarios like:
Roll 2 times a D20, 6 D6, a D10 and re-roll the D10 if it's a crit.
Let's see. I need 2 of the big ones. Ah, here is a D10. Or is it a D12? Wait I see an eleven. That must be a D12. Oh, here are a couple of D6's. How many did I need again? Wait. I only have 4 D6's, so I need to re-roll 2 and keep the previous rolls in mind, but then I need to remember that I can still re-roll the D10.
It becomes a pain really quickly and the cool part is, next turn you can probably do it all over again.
You may find a nice fellow player that wants to lend you their dice to complement your roll, but players can be really superstitious about lending out dice. It can be a form of bad luck.
As with everything in this world, there is an app for that, but what fun is that, as a programmer?
I already carry my character sheet on my laptop. Going through it by phone is a real pain. And the benefit is that modifying a character does not require printing out a new sheet.
So let's try that again.
2D20 6D6 D10:
Now, that was easy! It is in a package I wrote, called D-Roll.
One thing you may notice though, is that it does not support modifiers yet. There are currently 3 features I've been thinking about:
Adding modifiers, to support rolls likeThe current version supports it :)
- Allow the eyes of a die to get translated to labels, like ♥.
- Store the dice configuration under a name, like "Magic missile".
Oh yeah. Don't forget: Happy dice rolling :)